3–2–5
3 playersThe same 30-card deck, opened up for three. Three targets on the table and one player left holding the difference.
An Indian card table
A growing collection of the games played across Indian tables - starting with 7–8, the two-player race to eight tricks. No account, no downloads, no noise. Just cards, a clear target and a worthy opponent.
Anne is at the table, ready to deal.
1 game ready 4 in the works Free to play
The collection
One game is ready to play. The rest are being dealt in the open - no dates promised until they are good enough to sit down to.
The namesake race. Call trump, then win eight tricks before your opponent wins seven. A 30-card deck, fifteen tricks and one hard decision.
The same 30-card deck, opened up for three. Three targets on the table and one player left holding the difference.
A full 52-card table for four, with partners sitting opposite. Win the coat, then make the shuffle count.
The call-and-tricks classic. Estimate before you play, then live with the estimate. A different kind of nerve.
A capture game of pairs and sweeps. Save the table, steal the pile, and keep an eye on the last card.
The collection is meant to grow slowly. Each game gets the same table, the same clear rules and the same care before it opens.
About the table
These are games with memory: the cards you have seen, the suit you are void in and the trick you cannot afford to lose. The interface should stay out of the way of that thinking.
Every table here is designed to be read at a glance - clear targets, honest feedback and cards that look like cards. Start with 7–8; the rest will arrive when they are ready to be played properly.